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Refraction TrapThree ManaWhite Mana
Instant - TrapUncommon
If an opponent cast a red instant or sorcery spell this turn, you may pay White Mana rather than pay Refraction Trap's mana cost.
Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control. Refraction Trap deals that much damage to target creature or player.


AvatarDate Posted: 1/26/2010
Posted By: Christian Collodi
Member Since: 5/5/2008
         This is another pretty strong anti-red card.

The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently. - Friedrich Nietzsche


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