| Date Posted: 8/9/2009 Posted By: Martin Stanley Member Since: 2/29/2008 Number of Replies: 48 Last Post: 8/14/2009 |
| Some thoughts on EDH |         The next time we have EDH at the Horse everyone needs to remind me that 1 game is a match and not best 2 out of 3 because 3 games in a hour time limit with that format isn't enough time. Also everyone who is interested in playing again needs to list here or send me their own banned list for this format because what is suggested on the EDH website is designed for a multiplayer format so some of the cards they list don't make much sense in a one on one match. Any other thoughts on how to improve this format are welcome because it is something I would like to try at least once every two or three months.
Terry Hoitz: I'm like a peacock, you gotta let me fly! |
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|         I definitely agree with the one game rule. Most players never even completed the second game of their matches. A single game with a 45 minutes time limit would probably allow us to finals. I don't see any need to reserve a general either, as the legend rule dosen't effect generals. Cards that require life totals for activation (such as test of endurance) should require the listed life total +20.
The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently. - Friedrich Nietzsche |
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| Date Posted: 8/10/2009 Posted By: Jeremy Banks Member Since: 5/3/2008
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|         Agree with Christian.Also:         Crucible-Banned         Gifts-Unbanned         Kokusho-Unbanned as Genreal or in a deck.. more of         multiplayer problem.         I don't see a problem with recurring Nightmare either.         This is just my first thoughts.
“Great losses often bring only a numb shock. To truly plunge a victim into misery, you must overwhelm him with many small sufferings.” - Ratadrabik of Urborg |
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| Date Posted: 8/10/2009 Posted By: Martin Stanley Member Since: 2/29/2008
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|         I personally don't like the idea of most tutor cards in this format(Demonic,Vampiric,Enlightened,Mystcal,etc.) as I think people can just choose some relatively irrelevant general that is 3 or 4 colors and just load up on tutors to set up some combo like Mana Severance/Charbelcher.
Terry Hoitz: I'm like a peacock, you gotta let me fly! |
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|         Hey, Jeremy and I only ran one color and our general wasn't irrelevant. I think if you want to ban cards you need to look at the banned/ restricted lists for Type 1. Half those cards are probably your problem.
"True glory consists in doing what deserves to be written; in writing what deserves to be read." - Pliny the Elder |
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| Date Posted: 8/10/2009 Posted By: Martin Stanley Member Since: 2/29/2008
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|         Maybe my problem is with combo decks in general, never have been a fan of them. And yes you and Jeremy ran one color but I honestly thought your general was not a factor when I played you guys it was Charbelcher that Jeremy beat me with and yes you did I lot of damage that second game Tony with your general but it was Shackles that beat me along with counters that game.
Terry Hoitz: I'm like a peacock, you gotta let me fly! |
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| Date Posted: 8/10/2009 Posted By: Matthew Ratz Member Since: 2/29/2008
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|         I was under the impression that there was already a list of what was and wasn't banned put together by people who played EDH much more than we do. And you need to reserve a general because there aren't supposed to be 2 of the same general.         The Legends rule is middle of the road. If my General is Meloku, and you have meloku in your deck. If both are out, your (non-general) Meloku dies under the legends rule. My (General) meloku gets to live on. I should probably look up these rules before I try to wing it off the top of my head, but that is the way I have played (although it has never come up)        
Playing to Win is Playing for Fun - Matthew Ratz |
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| Date Posted: 8/10/2009 Posted By: Martin Stanley Member Since: 2/29/2008
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|         Well the problem with that list and the people who put it together is that it is really designed for multiplayer free-for-all type of games and since we are just playing one on one then some cards like Kokusho probably don't need to be banned.
Terry Hoitz: I'm like a peacock, you gotta let me fly! |
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| Date Posted: 8/10/2009 Posted By: Ben Warren Member Since: 3/18/2008
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|         How about instead of vintage or legacy or whatever the heck it was, we play extended edh.
Pwn'd. |
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| Date Posted: 8/10/2009 Posted By: Ben Warren Member Since: 3/18/2008
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|         The banned list looks like it’s maintained by a million monkeys working on a million typewriters.
Pwn'd. |
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| Date Posted: 8/10/2009 Posted By: Paul King Member Since: 4/12/2008
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|         Yeah, the list was a little weird. Is there some reason I didn't see crazy cards such as Chaos Orb on that list or did I not see it/is it irrelevant? And yeah I read that article too Ben. Pretty well-informing.
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|         I want to play my Chaos Orb next time. I forgot it was legal. I like Vintage EDH best. It actually allows people to bring out there old cards (such as Chaos Orb). There are a lot of ways around the Charbelcher combo. I had no trouble beating it.
The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently. - Friedrich Nietzsche |
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| Date Posted: 8/10/2009 Posted By: Martin Stanley Member Since: 2/29/2008
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|         Well I was playing mono black and if Belcher actually hit I basically couldn't deal with it and I know maybe I shouldn't play mono black but the only two generals that gave me fits that day was yours Christian (Kira) and Mike D. (Doran). The other three generals I played against (Jenara and Teferi twice) were never really a factor in those matchups but Belcher beat me a couple of games no doubt.
Terry Hoitz: I'm like a peacock, you gotta let me fly! |
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|         I like the Extended EDH idea.
"True glory consists in doing what deserves to be written; in writing what deserves to be read." - Pliny the Elder |
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|         I think there are some cards that would give mono-black a pretty good chance against Belcher combo decks. The heavy discard you had is a nice start. Defense Grid is an excellent card in the format, as it really cripples counterpells (which a pretty prevelant). Pithing Needle, Damping Matrix and Null Rod all shut down Goblin Charbelcher, and Null Rod also shuts down a wide variety of threats. Cranial Extraction is highly effective if you can use your discard to make sure it resolves. Jester's Cap can also be devestating. Don't overlook Winter Orb either. It cripples the more mana intensive strategies. Lilliana Vess, Disrupting Scepter and Scepter of Fugue are all effective at whittling down your opponents hand size and gaining control of the counterspell struggle. If you can find a way to resolve Mind Twist or Mind Shatter you should win the game. The key to this matchup is to apply early pressure and back it up with disruption. Land destruction can also be effective, particularly when backed up by the Crucible + Strip Mine/Wasteland combo. Mono black gives you a lot of tutors to find the answers you need. This format leans toward slower control decks, so I find it most effective to gear your deck towards beating slower, more controlling strategies.
The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently. - Friedrich Nietzsche |
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| Date Posted: 8/10/2009 Posted By: Martin Stanley Member Since: 2/29/2008
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|         Sure you are right about things like Pithing Needle versus the Charbelcher but I did empty Jeremy Banks hand with a Mind Twist on turn 4 I believe and did 34 points of damage to him before he pulled off the Belcher combo on the turn before I would have killed him but that may have just been bad luck on my part. Extended EDH might be fun to try once?
Terry Hoitz: I'm like a peacock, you gotta let me fly! |
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| Date Posted: 8/10/2009 Posted By: Matthew Ratz Member Since: 2/29/2008
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|         There is also a ruling for tournament play where players are allowed a 10 card sideboard, and can sideboard after generals are announced, before the game is played. Makes it a little less broad and more specific. Of course playing COP's could be a little lame!         Also, as far as Kakusho being banned, I would imagine it is because of the ease of playing him turn after turn after turn.... With something as simple as a nantuko husk, it could get pretty annoying. I don't think there is a big difference from single to multiplayer (although you get more life out of him multi) but he still only does roughly the same thing as a hurricane or earthquake as far as multi is concerned. I think the banning is do to the general damage rule, and the ability to play him every turn. (and kill him every turn)
Playing to Win is Playing for Fun - Matthew Ratz |
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|         Mono black should probably also include Necropotence, Phyrexian Arena, and Skeletal Scrying for card drawing. Sanguine Bond and Night's Whisper are also good choices, particuarly with 40 starting life.         I was wondering why Recurring Nightmare was banned as well. It certainly doesn't seem overpowered in comparison to some of the cards that are legal, such as Necropotence, Mana Drain and Survival of the Fittest. Maybe it has some kind of combo with certain generals. I noticed that Mishra's Workshop was not on the banned list, which seems surprising.         If we are really looking to limit the card pool how about Alara Block EDH?
The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently. - Friedrich Nietzsche |
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| Date Posted: 8/11/2009 Posted By: Jeremy Banks Member Since: 5/3/2008
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|         Kokusho coming into play is not the problem..... going to the graveyard is. 99 percent of the time you remove your general from play so that you can replay them later. Therefore the replaying of him is not a problem. As far as banning tutors, in my opinion, I disagree. The only reason is that every color has tutoring and I don't think black should lose its best tutors while blue can feel free to do what it wants with all their tutors available. I won the first EDH with a Doran deck with the only game winning combo being Stuffy Doll/Guilty Concsience. And the difference between multiplayer and one on one is huge in the differences of the rules. Crucible/Lands that destroy lands not such a big deal in multiplayer.... HUGE deal in one on one. I would also be down with an extended EDH... why not... although I prefer it to be vintage. Martin.... I think me Brainstorming to refill my hand was the number 1 factor in me squeeking one out from you. Discard has historically struggled with decks that draw cards. I think that the format, just like most others, changes... like I said, I won with beatdown the first time, and control/combo this time. Next time, if people decide they don't want to lose to a control deck, people will "metagame" against it.
“Great losses often bring only a numb shock. To truly plunge a victim into misery, you must overwhelm him with many small sufferings.” - Ratadrabik of Urborg |
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| Date Posted: 8/11/2009 Posted By: Martin Stanley Member Since: 2/29/2008
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|         The format really lends itself to control decks or at least decks that thrive in the mid-late game because of the 40 life. Just think if I would have played burn/haste aggro creatures, I would have got slaughtered because I could have done 20-25 points of damage and then just been top-decking and getting most stuff countered from there on out. It is the same reason I dislike so many tutor options in vintage EDH, it gives anyone with any type of combo pieces time enough to draw extra cards and or tutor into their combo pieces. I think Extended EDH would be more to my liking but I do understand people with a lot of vintage cards or those who prefer the huge card pool in general that vintage has to offer.
Terry Hoitz: I'm like a peacock, you gotta let me fly! |
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|         I like the tutors also. Tutoring gives you tons of options, and making the right tutoring choices is one of the more skill intensive aspects of the game. I have no problems at all with combo decks. Agro, combo, and control are the three basic strategies of MTG, and all three should be represented. They pull out lucky wins from nowhere once in a while, but the other two stratgies are capable of this as well. Combo is really much weaker in a Highlander format, particuarly without Time Vault Protean Hulk, and Grindstone. This leaves the relatively weak Charbelcher/ Mana Severance, Slaver/Academy Ruins, Enduring Renewal/ Goblin Bombardment, Swans/Seismic Assult and Channel/Burn as the only really viable combo wins. None of these combos has ever really scared me much in any format, and I doubt they ever will. I have always felt that if I lose to Tier 2 and 3 combo strategies I probably deserve to lose. Mana Draining into Mindtwist is the scariest thing in this format, at least in my opinion.
The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently. - Friedrich Nietzsche |
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|         Necropotence is pretty broken with 40 life though, particularly since it can be fetched with Zur. In this format Necropotence means you always have 7 cards in hand for the entire match. That is a pretty rough advantage for any opponent to overcome. I'm not entirely sure why Yawgmoth's Bargain, which costs six mana and can't be fetched by Zur, is banned and Necropotence is not. Maybe it is because Yawgmoth's Bargain puts the cards into your hand immediately rather than at the end of turn. I agree with Jeremy, Crucible of Worlds really does seem much more abusive in one on one play. Life from the Loam would probably also do the trick if you have green in your deck.
The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently. - Friedrich Nietzsche |
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| Date Posted: 8/11/2009 Posted By: Martin Stanley Member Since: 2/29/2008
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|         I guess you are right about the three strategies being represented but of the three aggro seems by far the least likely to win a match at least with your opponent starting at 40 life, think about it you get maybe 20-25 damage in and then you are out of cards and your opponent refills his hand with Braingeyser or something to that effect and you are almost guaranteed to lose at that point. I really think we should try Extended EDH at least once, it would cease most disagreements over what tutor effects (other than Gifts) would be broken in the format and no Strip Mine or Wasteland etc. Just seems like we would have to ban fewer cards at least.
Terry Hoitz: I'm like a peacock, you gotta let me fly! |
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| Date Posted: 8/11/2009 Posted By: Paul King Member Since: 4/12/2008
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|         Extended doesn't sound too bad. Then again, I'm saying that because my card pool isn't as extensive as others. ;)
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|         I agree that EDH is not a good format for agro. I think Rafiq has possibilites for an agro deck though. I don't like extended in general and EDH extended sounds particularly unfun to me. If other people want extended EDH thats ok with me though. i doubt I would play in it, but some people might enjoy it. EDH has a fairly large following among Springfield players. I'm not sure what their opinion of extended EDH would be. My opinion of extended is summed up pretty well in a recent Star City Games article by Matt Elias who states:                 "Good God, this format is a joke. Go into any Magic shop in the U.S. and ask if anyone wants to play Extended. Go on, I dare you.                 Didn’t work out so well, did it?                 That’s because it isn’t Extended season, you dummy! This format only matters for three, maybe four months out of the year. The rest of the time, no one is caught dead playing it. Stores can’t get anyone interested in it, and singles that should have value due to this format go on sale for half price immediately once the season is over."                 I personally dislike extended as much as he does, and I'm generally not thrilled with the amount of effort that goes into building an EDH deck. Combining the two doesn't hold a lot of appeal to me.        
The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently. - Friedrich Nietzsche |
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| Date Posted: 8/11/2009 Posted By: Martin Stanley Member Since: 2/29/2008
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|         We can take some vote or a poll on vintage or Extended EDH but if we do vintage I suggest everyone list what they think the ban list should include and any card that gets maybe at least 5 or 6 votes gets banned next time?
Terry Hoitz: I'm like a peacock, you gotta let me fly! |
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|         I vote to ban swamps.
The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently. - Friedrich Nietzsche |
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| Date Posted: 8/11/2009 Posted By: Martin Stanley Member Since: 2/29/2008
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|         I vote to ban islands.
Terry Hoitz: I'm like a peacock, you gotta let me fly! |
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| Date Posted: 8/12/2009 Posted By: Paul King Member Since: 4/12/2008
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|         I vote to ban Norin the Wary as a general. =)
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|         I second Paul's vote.
The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently. - Friedrich Nietzsche |
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| Date Posted: 8/12/2009 Posted By: Ben Warren Member Since: 3/18/2008
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|         I have a bad feeling about this.
Pwn'd. |
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| Date Posted: 8/12/2009 Posted By: The Mike Dale Member Since: 5/31/2009
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|         I have to say that i was wrong about my initial opinion of EDH = i thought that it would suck. I must say that it overall was an enjoyable experience. I do think that it could be better, however. Here are some suggestions. First, it says alot about a format when the most knoledgeable people in the format play the same style of decks. Christian built 2 decks, Zur played by zack, and kira great glass spinner, played by himself. Jeremy and Tony played the same general = teferi. Doug , a springfeild guy who apparently knows the format, played a blue / black merfolk deck. Five decks built by people who know the format and they all were blue based! Maybe that was just a fluke, i dont know. But i dont think that attacking the toutors that power these decks is the awnser. Most people who love the format would just not play. I also dont think that extended EDH is the awnser either. So here is what i would suggest. First, if something is already on the banned list, i would leave it there. Second, i think that while individual toutors are ok, a general that is a toutor sucks as bad as both endless carddraw or endless land destruction. So i say lets ban crucible of worlds, zur the enchanter, and necropotence. These cards seem the most unfair to me. Lastly, does red based decks really stand a chance with the 40 starting life? Doubt it. Lowering the starting life to 20 would give any deck the chance to win. Besides, the 40 starting life was obviously to cater to the needs of being a multiplayer format. Well, these are my suggestions. And one last thing martin, if you make another EDH tourney, im there.
" We are 5 days away from fundamentaly transforming the united states of america " - Barrack Obama |
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|         I'm ok with banning Necro, Crucible, and Zur. I like Zur, but I have already played him several times. I think 30 life might be a fair compromise. It would allow people to play the more expensive legends as generals while making the format a little less control oriented. I really enjoyed playing the format this last time also, although building two decks was a little bit taxing.
The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently. - Friedrich Nietzsche |
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| Date Posted: 8/13/2009 Posted By: Martin Stanley Member Since: 2/29/2008
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|         I do agree with 30 life, at least it would give red based aggro a chance to win, if Crucible is banned I think Life from the Loam should be as well. As far as the blue decks go I bet if you look at vintage decks in general a bunch of them are blue based because blue back then was probably the strongest color. I guess I am cool with the tutor effects and is there any other general to ban other than Zur? I know the list they provided only mentioned Cabal Braids Minion being banned but that seems unnecessary except for a multiplayer format. I know for a while that Rofellos was banned but I guess he isn't that broken?
Terry Hoitz: I'm like a peacock, you gotta let me fly! |
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| Date Posted: 8/13/2009 Posted By: Matthew Ratz Member Since: 2/29/2008
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|         For those of us who have played with Braids, and against Braids.... She needs to be banned. I still have my deck built if you want to see how degenerate she is. I think that saying "It's different in multiplayer" is kind of a silly statement. Unless Annoying 5 players instead of 1 is "different"         I do think Blue is good, but not "too" good. As far as two players playing the same general, that goes agains't the basic rules of EDH (so does 20 or 30 life). Remember a General who does 21 points of damage wins the game? Well at 20 life the game is over anyway. Pretty Redundant. You may as well play regular highlander.         There was a page to "register" your general set up here, so an excuse of "I didn't see it, or didn't know", is valid, but both Jeremy and Tony should have known that.         Rofellos was banned because of infintite mana generation, but was then deemed okay because you need additional combo pieces to actually kill someone.         Complaining about EDH is the same as me complaining about standard (And we all know I like to complain!) Hey, I thought it would make the format more even if we banned tarmogoyf... anyone remember that? anyone agree with that?         So to me, it seems you play the format for what it is, or you don't play the format.         Anyone can build a shitty deck and then complain that it doesn't win. I may be the king of that. But that doesn't validate changing the whole format.         As far a burn is concerned..... You start with 40 life.... so maybe burn is a bad choice to begin with. But I have heard that an Ashling the Pilgrim + 99 mountains Deck = Win.                 Here is the forum for discussion, if you haven't seen it before. Under Rules / Announcements there are the banned lists, and the recent banned lists. And they discuss some whys. If you have played this format multiple times, they make sense. If you haven't you may heed these words by one of the list keepers.                 "Of course, EDH is a casual format so each group may use house rules or modifications of this list... but a fair amount of thought and experience goes into maintaining this list, so new groups are advised start here, and it's what you can expect if you travel to a new group."                 http://forum.dragonhighlander.net/EDH_Forum/index.php
Playing to Win is Playing for Fun - Matthew Ratz |
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| Date Posted: 8/13/2009 Posted By: Ben Warren Member Since: 3/18/2008
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|         In a one-on-one format, there is no need to reserve a general, in my opinion, the legend rule doesn't apply, and it makes very little difference in the games. Of course, you could have those times where 5 different people could play the same general. I say who cares? This is supposed to be a fun format, and the more rules and stipulations you put on this format the less fun it actually is.
Pwn'd. |
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| Date Posted: 8/13/2009 Posted By: Matthew Ratz Member Since: 2/29/2008
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|         The point is that it is a rule. I contend that playing a match with all my land already in play would makes things a lot more fun, but those aren't the rules. If it is supposed to just be fun, then maybe it isn't for the tournament environment.                 And again, the Legends rule does kind of apply.
Playing to Win is Playing for Fun - Matthew Ratz |
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| Date Posted: 8/13/2009 Posted By: Paul King Member Since: 4/12/2008
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|         Tournament Worthy Ban List                 Banned Generals:                 Braids, Cabal Minion         Rofellos                 Banned List:                 * Ancestral Recall         * Black Lotus         * Chaos Orb         ! Crucible of Worlds (banned only in duels)         ! Dream Halls         ! Fastbond (banned only in multiplayer)         * Grindstone         * Karakas         * Kokusho, the Evening Star         * Limited Resources         * Lion's Eye Diamond         * Metalworker         ! Mind Twist (banned only in duels)         * Mox Emerald         * Mox Jet         * Mox Pearl         * Mox Ruby         * Mox Sapphire         * Panoptic Mirror         * Protean Hulk         * Recurring Nightmare         * Riftsweeper         * Time Vault         * Time Walk         * Tinker         * Yawgmoth's Bargain         * Worldgorger Dragon                 Alternate Win Conditions:                 * Biorhythm         * Coalition Victory                         Upheaval/Reset Class Cards:                 ! Shaharazad         * Sway of the Stars         * Upheaval                 All Ante Cards:                 * Amulet of Quoz         * Bronze Tablet         * Contract from Below         * Darkpact         * Demonic Attorney         * Jeweled Bird         * Rebirth         * Tempest Efreet         * Timmerian Fiends                 All "Unglued" and "Unhinged"                 Currently Under Discussion:         Sundering Titan         Gifts Ungiven         Time Stretch                 Previously Discussed and Rejected from Banning(for the moment until someone re-opens discussion):         Library of Alexandria         Life from the Loam         Mindslaver         Power Artifact         Survival of the Fittest         Zur the Enchanter                 I found this within the Duels and 2HG section of EDH forums. We could use this and make changes if fitting. Thoughts?
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|         Mind Twist would be banned, but not Mind Shatter? What is the purpose of banning Recurring Nightmare exactly?
The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently. - Friedrich Nietzsche |
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| Date Posted: 8/13/2009 Posted By: Paul King Member Since: 4/12/2008
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|         Idk. Recurring Nightmare doesn't seem broken enough to be banned but I've never played with it. There can be changes made but it can give a general idea of a list. Anybody think Pull from Reality should also be banned? It's not game breaking but it's slightly annoying to have a card that says that a general automatically costs more.
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| Date Posted: 8/13/2009 Posted By: Matthew Ratz Member Since: 2/29/2008
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|         Here is the post that discusses recurring nightmare.                 http://forum.dragonhighlander.net/EDH_Forum/viewtopic.php?f=1&t=320                 again this list is put together by people who play the format way more than we do.
Playing to Win is Playing for Fun - Matthew Ratz |
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| Date Posted: 8/13/2009 Posted By: Zack Strait Member Since: 4/9/2008
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|         We have played this only once or twice. I say that we dont pre-maturely ban things because people are crying about losing to it once. I guess if you lose to it, it must be broken. Teferi was obviously the best general there all day, but i'm not crying unfair play by the people who played him. The suggested banned list is the suggested banned list for a reason.        
"The shit look like ya hand when you be doin a shadow puppet for a duck n shit nahmean. Shit be lookin like it jus caught a pop fly in center field n whatever whatever nahmean." re: Ghostface Killa on lil' kim's vagina. |
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| Date Posted: 8/13/2009 Posted By: Paul King Member Since: 4/12/2008
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|         Well I'm not sure if anybody's crying.=)         But, the thing is, the people in our store play to win. If there's cards there that make it so that they win they'll use them, more power to them. If it's really so bad there are Christian's suggestions of tech. I've been thinking over some cards to use in the next tournament(hopefully they're good ideas). Right now I've just built a casual EDH deck to get some practice in against Pat. Do this while I'm collecting the cards I need, and yes they're blue! Blue IS very powerful in this format(all the other ones too), but there are cards to get rid of. Crucible of Worlds Might be one to get rid of and I'm not sure how well Chaos Orb being legal would work out =). This is a pretty fun format and there's lots of ways to play it.
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| Date Posted: 8/14/2009 Posted By: Martin Stanley Member Since: 2/29/2008
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|         I was always working under the assumption that cards like Chaos Orb and Falling Star and any ante card is automatically banned just like any other format in magic. I just figured they didn't bother to list all the ante cards and Chaos Orb/Falling Star under their banned list because they figure everyone knows you are not allowed to play those cards.
Terry Hoitz: I'm like a peacock, you gotta let me fly! |
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| Date Posted: 8/14/2009 Posted By: Jeremy Banks Member Since: 5/3/2008
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|         Mind Twist should not be banned..... its only broken if in your opener and you mana accel with it, just my opinion. I've never had a problem with it under other circumstances. I think the life should stay at 40, I think we should still reserve generals(There are multiple generals for each color/colors that work fine),along with that I don't think we should change generals after a certian time to avoid confusion maybe 5 days or so prior to the event,1 game and thats it, tutors are fine once again as there are tutors available for each color, Sharazhad has to go, and I agree with using the existing list and tweaking certain elements of the list. We shouldn't be trying to create a new format. EDH has the option of making house rules, but I think it should only be used to TWEAK the list, not CREATE a new one. Like Matt said, the people that mantain the list have months of thought involved in the list and testing as well. And yes, I know the list is based of multiplayer but 99% of it applies to sinfle matches as well.
“Great losses often bring only a numb shock. To truly plunge a victim into misery, you must overwhelm him with many small sufferings.” - Ratadrabik of Urborg |
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| Date Posted: 8/14/2009 Posted By: Martin Stanley Member Since: 2/29/2008
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|         Maybe you are right Jeremy, I still think a few cards like Kokusho could be unbanned but Mind Twist is not a broken card, it often requires mana excel and it oftens leaves you with a mostly empty hand along with your opponent, I know I have resolved Mind Twist and stripped my opponent to zero cards and still lost the game at least twice. Crucible should still be one of our "tweaks" I think.
Terry Hoitz: I'm like a peacock, you gotta let me fly! |
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| Date Posted: 8/14/2009 Posted By: Paul King Member Since: 4/12/2008
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|         I agree that Mind Twist should not be banned. It's good when provided with mana accel, but what isn't? Crucible could be on our watch list though. Wastelanding the whole game with crucible in play sounds pretty powerful.
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| Date Posted: 8/14/2009 Posted By: Martin Stanley Member Since: 2/29/2008
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|         In multiplayer Crucible isn't so bad as you can only replay the one Strip Mine or Wasteland but in a one on one match it can totally shut down one player.
Terry Hoitz: I'm like a peacock, you gotta let me fly! |
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|         I have no problem with Mind Twist whastsoever. I'm not that concerned about Crucible either. If a player is really worried about it he/she should play extra artifact removal, Pithing Needle, Blood Moon, counterspells, and/ or Magus of the Moon. The combo is good in Eternal formats but it's not that good. I'm actually fine with the banned list as is.
The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently. - Friedrich Nietzsche |
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