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Date Posted: 4/21/2010
Posted By: Martin Stanley
Member Since: 2/29/2008
Number of Replies: 29
Last Post: 5/7/2010
Emrakul, the Aeons Torn
         I did not realize this but this is from the Wizards website today: Oblivion Ring and Journey to Nowhere will round out the removal. I foresee a Standard where a lot of players will want to Polymorph into Emrakul. Oblivion Ring and Journey to Nowhere both deal with Emrakul, the Aeons Torn. You see, when your opponent Polymorphs a token into a 15/15 monster, that wasn't actually casting the spell. Your opponent won't get to take an extra turn, but does have a very scary monster on the battlefield. Oblivion Ring and Journey to Nowhere, however, can deal with Emrakul. Emrakul has protection from colored spells, not permanents. Journey to Nowhere and Oblivion Ring don't target Emrakul until they are already on the battlefield. Emrakul does not have protection from colored permanents, so it gets removed from the game.
        I did not know that, I just thought it said pro from colored permaments.


Terry Hoitz: I'm like a peacock, you gotta let me fly!


Change AvatarDate Posted: 4/21/2010
Posted By: Matthew Ratz
Member Since: 2/29/2008
         Who cares, these guys aren't going to see realistic play. The pre-release I played in still was as agro as ever.... Slowing down the environment? not really. OOOOH, I was winning the game, and now I play an eldrazi? Cool I guess, but I was already winning. Might as well have just played an autochthon wurm. Oh, i was losing? Sweet, I play 1 eldrazi and then still lose. gg's Wizards.


Playing to Win is Playing for Fun - Matthew Ratz


Change AvatarDate Posted: 4/21/2010
Posted By: Martin Stanley
Member Since: 2/29/2008
         I think in Standard there may be more Summoning Trap decks out there but who knows maybe turn 4 or 5 Summoning Trap into this guy is still a little slow against some decks and white/blue control will just counter the trap card I suppose.


Terry Hoitz: I'm like a peacock, you gotta let me fly!


Change AvatarDate Posted: 4/21/2010
Posted By: Ben Warren
Member Since: 3/18/2008
         There are plenty of versions of summoning trap that make your opponent use Oblivion Ring or Journey to Nowhere before the big dude is actually out. Most notably on Knight of the Reliquary, Thornling, etc.


Pwn'd.


Change AvatarDate Posted: 4/21/2010
Posted By: Ben Warren
Member Since: 3/18/2008
         Dark Bant trap is a serious player.


Pwn'd.


Change AvatarDate Posted: 4/21/2010
Posted By: Ben Warren
Member Since: 3/18/2008
         Also, those decks have a reliable catch-all sweeper now, in All is Dust. They can also hard cast their big threats. You honestly think it's not gonna be viable? I'm GOING to prove you wrong.


Pwn'd.


Change AvatarDate Posted: 4/21/2010
Posted By: Ben Warren
Member Since: 3/18/2008
         OH NOEZ!!! YOU O-RINGED MY EMRAKUL!!!! THANK GOD I DIDN'T CAST THIS ALL IS DUST YET!!!!


Pwn'd.


Change AvatarDate Posted: 4/21/2010
Posted By: Ben Warren
Member Since: 3/18/2008
         Also, Iona. Yes, it has a tough time against the non-tap-out U/W control, the one with counters. But what deck doesn't?


Pwn'd.


Change AvatarDate Posted: 4/21/2010
Posted By: Ben Warren
Member Since: 3/18/2008
         Also, is it really hard to have a control version of the Summoning Trap deck?


Pwn'd.


Change AvatarDate Posted: 4/21/2010
Posted By: Martin Stanley
Member Since: 2/29/2008
         It may have a good match-up against Jund I would think.


Terry Hoitz: I'm like a peacock, you gotta let me fly!


Change AvatarDate Posted: 4/21/2010
Posted By: Ben Warren
Member Since: 3/18/2008
         I mean seriously, how does an aggro deck get around Perimeter Captain, Wall of Denial, Overgrown Battlement, and Wall of Omens?


Pwn'd.


Change AvatarDate Posted: 4/21/2010
Posted By: Josh Hendricks
Member Since: 8/7/2008
         Turns out (based upon playtesting) that Jund just Leeches it's way through most of those walls and then builds up enough creatures to get through the rest. Which is why I'm already re-tooling the Trap deck I made!


"I think when you spread the wealth around, it's good for everybody." Barack Obama


Change AvatarDate Posted: 4/21/2010
Posted By: Ben Warren
Member Since: 3/18/2008
         OK, so no go on the walls, but have you tested All is Dust? That seems really awesome in a ramp style deck.


Pwn'd.


Change AvatarDate Posted: 4/22/2010
Posted By: Christian Collodi
Member Since: 5/5/2008
         Jund has Duress and Thought Hemmorhage, which are pretty good weapons against Polymorph and Summoning Trap. Once you Thought Hemmorage the Polymorph/Summoning Trap they are reduced to trying to hard cast the huge creatures. Game one might be pretty tough though.


The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently. - Friedrich Nietzsche


Change AvatarDate Posted: 4/22/2010
Posted By: Matthew Ratz
Member Since: 2/29/2008
         o-ring is white. all is dust dust hurt white things, only colored things.


Playing to Win is Playing for Fun - Matthew Ratz


Change AvatarDate Posted: 4/22/2010
Posted By: Evan Wells
Joined before August '08
         who r u calling colores


"You're the worst person to looose to" annonymous


Change AvatarDate Posted: 4/22/2010
Posted By: Evan Wells
Joined before August '08
         who r u calling colored?


"You're the worst person to looose to" annonymous


Change AvatarDate Posted: 4/22/2010
Posted By: Matthew Ratz
Member Since: 2/29/2008
         I spell poorly (or think poorly)... the second "dust" should be "doesn't" in case you didn't get that!


Playing to Win is Playing for Fun - Matthew Ratz


Change AvatarDate Posted: 4/22/2010
Posted By: Christian Collodi
Member Since: 5/5/2008
         Or in case you "doesn't" get that.


The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently. - Friedrich Nietzsche


Change AvatarDate Posted: 4/29/2010
Posted By: Matthew Ratz
Member Since: 2/29/2008
         And since I am still talking about it... I may be wrong here, but how are these Eldrazi any better than progenitus? (aside from the obvious hard cast). We are talking about cheating them into play and how awesome that will be, but it doesn't appear that anyone is playing the progenitus deck which is fundamentally the same, and probably better as it can't be targeted by anything or blocked.... Of course I could be wrong... time will tell.


Playing to Win is Playing for Fun - Matthew Ratz


Change AvatarDate Posted: 4/29/2010
Posted By: Ben Warren
Member Since: 3/18/2008
         Emrakul is essentially as protected from your opponent's spells and creatures as Progenitus. Flying is good enough evasion. And Emrakul has this thing called Annihilator 6, which Progenitus does not have at all. Progenitus deals 10 damage. Emrakul deals 15. The annihilator is the important thing. It ensures that your opponent can't top-deck a Day of Judgment after getting hit once with your dude to save the day because your opponent won't have any lands to cast said spell. That is why Emrakul is better.


Pwn'd.


Change AvatarDate Posted: 4/29/2010
Posted By: Christian Collodi
Member Since: 5/5/2008
         I'm not sure either of them is better than Iona, however. Iona pretty much cuts of all your opponent's removal spells, although she takes 3 turns to actually win the game, as opposed to 2 for Progenitus and Emrakul. I think Progenitus is generally better in Eternal formats, as you can put him into play with Natural Order. Emrakul would be very interestin in a Survival of the Fittest deck, paired with Loyal Retainers. Mass Removal is pretty uncommon in Eternal formats and Emrakul is virtually immune to spot removal. Emrakul does briefly touch the graveyard, so you could also reanimate him with instant speed spells and effects (such as Necromancy or Makeshift Manequin).


The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently. - Friedrich Nietzsche


Change AvatarDate Posted: 4/29/2010
Posted By: Matthew Ratz
Member Since: 2/29/2008
         annihiliator 6 is trivial in the context of winning the game. if emrakul hits and sticks the game is going to be over.... the problem is that it won't hit and stick just like progenitus. And progenitus can't be blocked while emrakul can get chump blocked all day (provided enough permanents exist to do the chump blocking. I think we are merely comparing apples to oranges. They both win in 2 turns if not dealt with. But there is more stuff to deal with emrakul than progenitus. and nobody is playing progenitus.
         Feel free to prove me wrong by playing and winning consistantly with that deck.


Playing to Win is Playing for Fun - Matthew Ratz


Change AvatarDate Posted: 4/29/2010
Posted By: Christian Collodi
Member Since: 5/5/2008
         I'm a big fan of Progenitus as well. Having played against a Polymorph deck playing Emrakul, I found he was nearly impossible to deal with. The annihilator 6 proved to be a pretty big deal. After he attacked once, I no longer had the mana to cast a mass removal spell if I happened to draw into one. I had at least two games where I had dealt a lot of damage to my opponent and had a Siege-Gang Commander in play. I had to sacrafice all my tokens and lands to the annihilator leaving me unable to finish off my opponent. If it had been Progenitus in play rather than Emrakul, I am certain I would have been able to outrace him and win both of those games.


The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently. - Friedrich Nietzsche


Change AvatarDate Posted: 4/30/2010
Posted By: Josh Hendricks
Member Since: 8/7/2008
         Especially when I trap him into play at the end of the turn, guaranteeing at least one swing. As I recall I cast Time Warp after my first swing too...


"I think when you spread the wealth around, it's good for everybody." Barack Obama


Change AvatarDate Posted: 4/30/2010
Posted By: Matthew Ratz
Member Since: 2/29/2008
         if what Josh says is true than it doesn't appear that you would have been able to outrace if it was progenitus either.
        
         Josh, did you win that tourney?


Playing to Win is Playing for Fun - Matthew Ratz


Change AvatarDate Posted: 4/30/2010
Posted By: Ben Warren
Member Since: 3/18/2008
         Nope. He lost to Jund by whiffing on a Summoning Trap. I'm still sorry about that Josh, I shouldn't have won.


Pwn'd.


Change AvatarDate Posted: 4/30/2010
Posted By: Christian Collodi
Member Since: 5/5/2008
         Josh and I played twice last Friday. I would have lost the game where Josh played the Time Warp, but I would have won at least two other games if the creature he had put into play were Progenitus rather than Emrakul. Having played against both, I would much rather play against Progenitus.


The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently. - Friedrich Nietzsche


Change AvatarDate Posted: 5/7/2010
Posted By: Evan Wells
Joined before August '08
         the only thing emrakul has to worry about is vampire nighthawk and other flyers with deathtouch


"You're the worst person to looose to" annonymous


Change AvatarDate Posted: 5/7/2010
Posted By: Josh Hendricks
Member Since: 8/7/2008
         If they sack 6 permanents and then block and lose their Vampire Nighthawk, I'm not going to be upset!


"I think when you spread the wealth around, it's good for everybody." Barack Obama


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