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Partial Spoiler for Splintered Legends

Latest Cards Added

Propulsion Clock
Lotus Replica
Reijaan the Sorceress
Celebrated Rider
Precise Longbow
Avatar of Growth
Mob Tactics
Blazing Aurora
Benevolent Phoenix


White - Blue - Black - Red - Green - Multicolor - Colorless - Land

White (5)



Avatar of Purity
Avatar of PurityWhite ManaWhite ManaWhite ManaWhite ManaWhite ManaWhite Mana
CreatureRare
Flying, Lifelink
If you would gain life, gain twice that much life instead.
The essence of serenity is not to embrace the certainty of death, but rather remove yourself from it entirely.
Thitipon Dicruen4/4


Cryss, Master Handler
Cryss, Master HandlerTwo ManaWhite ManaWhite Mana
Legendary Creature - Human AdvisorRare
When Cryss, Master Handler enters the battlefield or leaves the battlefield, put two 1/1 white bird creature tokens with flying onto the battlefield.
2/2


Fell the Mighty
Fell the MightyTwo ManaWhite Mana
SorceryCommon
Destroy target creature with converted mana cost four or more.


Sareth, the Righteous
Sareth, the RighteousThree ManaWhite ManaWhite ManaWhite Mana
Planeswalker - SarethMythic Rare
+1: Creatures without flying cannot attack until the beginning of your next upkeep.
-2: Put a 4/4 white Angel token creature with flying onto the battlefield.
-9: Exile all other permanents except for angel creatures.
5


Sunspire Griffin
Sunspire GriffinTwo ManaWhite ManaWhite Mana
Creature - GriffinUncommon
Flying
Devout — Sunspire Griffin gains first strike and vigilance as long as you control a legendary permanent that shares a color with it.
3/3


Blue (6)



Avatar of Storms
Avatar of StormsBlue ManaBlue ManaBlue ManaBlue ManaBlue ManaBlue Mana
Creature - AvatarRare
Flying
Each other creature loses flying.
Blue ManaBlue ManaBlue Mana: Target creature gains flying until end of turn.
Wei Chen4/4


Crumbling Fortress
Crumbling FortressOne ManaBlue Mana
EnchantmentRare
Skip your untap step.
At the beginning of your upkeep, sacrifice Crumbling Fortress unless you pay Blue Mana.
Prevent all damage that would be dealt to you by sources an opponent controls.


Cunning Illusionist
Cunning IllusionistThree ManaBlue ManaBlue Mana
Creature - Human WizardRare
Cunning Illusionist gets +1/+1 for each other Cunning Illusionist you control.
One ManaBlue ManaBlue Mana, Tap: Put a copy of Cunning Illusionist onto the battlefield for each Cunning Illusionist you control.
1/1


Faceless Archon
Faceless ArchonThree ManaBlue ManaBlue Mana
Creature - Archon ShapeshifterRare
You may have Faceless Archon enter the battlefield as a copy of any creature on the battlefield. (Faceless Archon retains its abilities)
Two ManaBlue ManaBlue Mana: Exile Faceless Archon. Return it to the battlefield at the beginning of the next end step.
Andrew Hou0/0


Illusory Endbringer
Illusory EndbringerFour ManaBlue ManaBlue Mana
Creature - IllusionRare
Whenever Illusory Endbringer becomes the target of a spell or ability, you may discard an instant or sorcery card. If you do, Illusory Endbringer gains shroud until end of turn.
5/5


Nimbus Edge
Nimbus EdgeBlue ManaBlue Mana
Artifact - EquipmentUncommon
Equipped creature gains “Whenever this creature deals combat damage to a player, return target creature to it’s owner’s hand.”
Equip Two Mana


Black (6)



Doomed Regime
Doomed RegimeBlack ManaBlack ManaBlack Mana
EnchantmentRare
You can’t gain life.
At the beginning of your upkeep, you lose 1 life.
One Mana, Pay 1 life: Draw a card.


Enthrall
EnthrallThree ManaBlack ManaBlack Mana
Enchantment - AuraUncommon
You control enchanted creature.
At the beginning of your end step put a -1/-1 counter on enchanted creature.


Kryx, Undead Commander
Kryx, Undead CommanderFour ManaBlack ManaBlack Mana
Legendary Creature - Zombie LordRare
Other Zombie creatures you control get +1/+1.
Whenever Kryx, Undead Commander is put into a graveyard from the battlefield, if you don’t have an emblem, you gain an emblem with “Zombie creatures you control get +1/+1.”
6/5


Morbidling
MorbidlingThree ManaBlack ManaBlack Mana
Creature - ShapeshifterMythic Rare
Black Mana: Morbidling gains fear until end of turn.
Black Mana: Morbidling gains wither until end of turn.
Black Mana: Regenerate Morbidling
One Mana: Morbidling gets +1/-1 until end of turn.
One Mana: Morbidling gets -1/+1 until end of turn.
3/3


Persistent Ghoul
Persistent GhoulTwo ManaBlack Mana
Creature - ZombieCommon
Whenever Persistent Ghoul is a put into a graveyard from the battlefield, you may pay Black Mana, if you do, put Persistent Ghoul on top of your library.
2/2


Rotting Legion
Rotting LegionTwo Mana|Black ManaBlack Mana
Creature - ZombieUncommon
If damage would be dealt to Rotting Legion, put a -1/-1 counter on it instead.
4/3


Red (6)



Benevolent Phoenix
Benevolent PhoenixThree ManaRed ManaRed Mana
Creature - PhoenixRare
Flying
If damage would be dealt to Benevolent Phoenix, it deals that much damage to target creature or player instead.
Three ManaRed ManaRed Mana: Return Benevolent Phoenix to the battlefield. Use this ability only during your upkeep.
0/3


Blazing Aurora
Blazing AuroraOne ManaRed Mana
EnchantmentUncommon
At the beginning of your upkeep put a blaze counter on Blazing Aurora, then Blazing Aurora deals damage to each creature and player equal to the number of blaze counters on it.
Three Mana: Remove a blaze counter from Blazing Aurora. Any player may activate this ability.


Boarback Lancer
Boarback LancerRed ManaRed ManaOne Mana
Creature - Goblin WarriorCommon
First Strike
When Boarback Lancer attacks, you may pay Red Mana. If you do Boarback Lancer gets +1/+0 until end of turn.
2/1


Dwarven Smithy
Dwarven SmithyThree ManaRed Mana
Creature - Dwarf ArtificerCommon
Spell Resistance 1 (Whenever this creature becomes the target of a spell, counter it unless its controller pays One Mana).
Red Mana, Tap: Target dwarf gets +2/+1 until end of turn.
2/3


Mob Tactics
Mob TacticsTwo ManaRed Mana
SorceryCommon
Choose up to three creatures you control. They each deal damage equal to their power to target creature.


Stout Axe-Grinder
Stout Axe-GrinderOne ManaRed ManaRed ManaRed Mana
Creature - Dwarf WarriorRare
Spell Resistance 3
Stout Axe-Grinder cannot be blocked by less than two creatures.
4/4


Green (4)



Avatar of Growth
Avatar of GrowthGreen ManaGreen ManaGreen ManaGreen ManaGreen ManaGreen Mana
Creature - AvatarRare
Trample
At the beginning of your upkeep search your library for a land card and put it onto the battlefield, then put a +1/+1 counter on each creature you control.
6/6


Glade Portal
Glade PortalThree ManaGreen Mana
SorceryUncommon
Search your library for a basic land card and put it onto the battlefield tapped. If you used Blue Mana to cast Glade Portal, return target creature to it’s owner’s hand.


Kala, Friend of the Forest
Kala, Friend of the ForestGreen Mana
Legendary Creature - DruidRare
Green Mana, Tap: Put a 0/1 green bird creature token with flying onto the battlefield. It has “Tap: Add one mana of any color to your mana pool.”
1/2


Precise Longbow
Precise LongbowTwo ManaGreen Mana
Artifact - EquipmentUncommon
Equipped creature gains reach and “Tap: Destroy target creature with flying and unattach Precise Longbow.”
Equip Four Mana


Multicolor (9)



Celebrated Rider
Celebrated RiderTwo ManaRed ManaWhite Mana
Creature - Human KnightUncommon
Flying
Whenever Celebrated Rider deals combat damage to a player, put a +1/+1 counter on it at the beginning of the next end step.
3/3


Death%4js Justice
Death's JusticeTwo ManaWhite ManaBlack Mana
Creature - Zombie WizardUncommon
When Death’s Justice enters the battlefield, each player chooses a number of creatures he or she controls equal to the number of creatures controlled by the player who controls the fewest, then sacrifices the rest.
2/2


Deephollow Siren
Deephollow SirenTwo ManaBlack ManaGreen Mana
Creature - HagUncommon
Deathtouch
Green Mana: Regenerate Deephollow Siren.
If her song doesn’t lure you, her tentacles will.
2/4


Fauna Trickster
Fauna TricksterTwo ManaGreen ManaBlue Mana
Creature - Faeirie ShamanUncommon
Flash
When Fauna Trickster enters the battlefield, counter target spell with converted mana cost three or less.
2/3


Leyna, Fae Counselor
Leyna, Fae CounselorTwo ManaGreen ManaBlue Mana
Planeswalker - LeynaMythic Rare
+1: Reveal the top card of your library. If it’s a land card, put it into play. Otherwise put it into your hand.
-2: Choose an instant or creature card you own from outside the game and put it on top of your library.
-6: Put up to 4 permanents on top of their owner’s library.
3


Lystra, Godkiller
Lystra, GodkillerOne ManaBlack ManaGreen Mana
Legendary Creature - Druid RogueRare
Black ManaGreen Mana, Sacrifice Lystra, Godkiller: destroy target legendary permanent.
2/3


Oblivion Portal
Oblivion PortalTwo ManaWhite ManaBlack Mana
EnchantmentRare
When Oblivion Portal enters the battlefield, exile target creature.
Two ManaWhite ManaBlack Mana: Exile Oblivion Portal. Return it to the battlefield under its owner’s control at the beginning of the next end step. Use this ability only as a sorcery.


Reijaan the Sorceress
Reijaan the SorceressBlue ManaBlue ManaRed ManaRed Mana
Legendary Creature - DjinnRare
Flying
Play with the top card of your library revealed.
You may play the top card of your library if it’s an instant or sorcery.
3/4


Treacherous Consultation
Treacherous ConsultationBlue ManaRed Mana
SorceryUncommon
Reveal the top three cards of your library. An opponent chooses one of those cards. Put the chosen card into your graveyard and the others into your hand.


Colorless (3)



Inspired Mechanization
Inspired MechanizationThree Mana
Artifact Creature - GolemUncommon
Inspired Mechanization does not untap during your untap step.
Whenever you cast a multicolored spell, untap Inspired Mechanization.
3/4


Lotus Replica
Lotus ReplicaZero Mana
Artifact - Legendary RelicMythic Rare
A deck may not contain more than one relic.
One Mana, Tap, Exile Lotus Replica: Add 3 mana of any one color to your mana pool.


Propulsion Clock
Propulsion ClockFour Mana
ArtifactRare
Four Mana, Tap: Put a momentum counter on Propulsion Clock, then untap X target permanents for each momentum counter on Propulsion Clock.


Land (3)



Grevarian Labrynth
Grevarian Labrynth
Legendary Land - RelicMythic Rare
A deck may not contain more than one relic.
Tap: Untap target attacking creature and remove it from combat.


Living Necropolis
Living Necropolis
LandRare
Living Necropolis enters the battlefield tapped unless you pay two life.
Tap: Add Green Mana or Black Mana to your mana pool.


Pearl Citadel
Pearl Citadel
Legendary Land - RelicMythic Rare
A deck may not contain more than one relic.
Tap: Add One Mana colorless mana to your mana pool.
Tap: Draw a card. Activate this ability only if you have exactly seven cards in your hand.


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