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Partial Spoiler for Worldwake

Latest Cards Added

Rumbling Aftershocks
Goliath Sphinx
Stirring Wildwood
Wrexial, the Risen Deep
Vastwood Animist
Snapping Creeper
Slingbow Trap
Grappler Spider
Feral Contest


White - Blue - Black - Red - Green - Multicolor - Colorless - Land

White (23)



Admonition Angel
Admonition AngelThree ManaWhite ManaWhite ManaWhite Mana
Creature - AngelMythic Rare
Flying
Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.
When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
#1/1456/6


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Apex HawksTwo ManaWhite Mana
Creature - BirdCommon
Multikicker One ManaWhite Mana (You may pay an additional One ManaWhite Mana any number of times as you cast this spell.)
Flying
Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked.
2/2


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Archon of RedemptionThree ManaWhite ManaWhite Mana
Creature - ArchonRare
Flying
Whenver Archon Of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.
Illus. Steve Belledin#3/1453/4


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Battle HurdaFour ManaWhite Mana
Creature - GiantCommon
First Strike
3/3


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Fledgling GriffinOne ManaWhite Mana
Creature - GriffinCommon
Landfall - Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn.
2/2


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Guardian ZendikonTwo ManaWhite Mana
Enchantment - AuraCommon
Enchant land
Enchanted land is a 2/6 white Wall creature with defender. It's still a land.
When enchanted land is put into a graveyard, return that card to its owner’s hand.


Hada Freeblade
Hada FreebladeWhite Mana
Creature - Human Soldier AllyUncommon
Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade.
#7/1450/1


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Iona's JudgmentFour ManaWhite Mana
SorceryCommon
Exile target creature or enchantment.
Illus. Mike Bierek#8/145


Join the Ranks
Join the RanksThree ManaWhite Mana
InstantCommon
Put two 1/1 white Soldier Ally creature tokens onto the battlefield.
#9/145


Kitesail Apprentice
Kitesail ApprenticeWhite Mana
Creature - Kor SoldierCommon
As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.
Illus. Austin Hsu#10/1451/1


Kor Firewalker
Kor FirewalkerWhite ManaWhite Mana
Creature - Kor SoldierUncommon
Protection from Red
Whenever a player casts a Red spell, you may gain 1 life.
2/2


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Lightkeeper of EmeriaThree ManaWhite Mana
Creature - AngelUncommon
Multikicker White Mana
Flying
When Lightkeeper of Emeria enters the battlefield you gain 2 life for each time it was kicked.
2/4


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Loam LionWhite Mana
Creature - CatUncommon
Loam Lion gets +1/+2 as long as you control a Forest.
1/1


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Marsh ThreaderOne ManaWhite Mana
Creature - Kor ScoutCommon
Swampwalk
2/1


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Marshal's AnthemTwo ManaWhite ManaWhite Mana
EnchantmentRare
Multikicker One ManaWhite Mana
Creatures you control get +1+1.
When Marshal's Anthem enters the battlefield, return up to X target creatures from your graveyard to the battlefield, where X is equal to the number of times Marshal's Anthem was kicked.


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Perimeter CaptainWhite Mana
Creature - Human SoldierUncommon
Defender
Whenever a creature you control with defender blocks, you may gain 2 life.
"We stand between the jaws of chaos and the mantle of order"
#16/1450/4


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Refraction TrapThree ManaWhite Mana
Instant - TrapUncommon
If an opponent cast a red instant or sorcery spell this turn, you may pay White Mana rather than pay Refraction Trap's mana cost.
Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control. Refraction Trap deals that much damage to target creature or player.


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Rest for the WearyOne ManaWhite Mana
InstantCommon
You gain 4 life.
Landfall - If you had a land enter the battlefield under your control this turn, you gain 8 life instead.


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Ruin's GhostOne ManaWhite Mana
Creature - SpiritUncommon
White Mana, Tap: Exile target land you control, then return it to the battlefield under its owner's control.
1/1


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Stoneforge MysticOne ManaWhite Mana
Creature - Kor ArtificerRare
When Stoneforge Mystic enters the battlefield, you may search your library for an equipment card, reveal it, and put it into your hand. If you do, shuffle your library.
One ManaWhite Mana, Tap: Put an equipment card from your hand onto the battlefield.
Illus. Mike Bierek#20/1451/2


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Talus PaladinThree ManaWhite Mana
Creature - Human Knight AllyRare
Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn and you may put a +1/+1 counter on Talus Paladin.
#21/1452/3


Terra Eternal
Terra EternalTwo ManaWhite Mana
EnchantmentRare
All lands are indestructible.
#22/145


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Veteran's ReflexesWhite Mana
InstantCommon
Target creature gets +1/+1 until end of turn. Untap that creature.


Blue (23)



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AEther TradewindsTwo ManaBlue Mana
InstantCommon
Return target permanent you control and target permanent you don't control to their owner's hand.


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Calcite SnapperOne ManaBlue ManaBlue Mana
Creature - TurtleCommon
Shroud
Landfall - Whenever a land enters
the battlefield under your control, you
may switch Calcite Snapper's power
and toughness until end of turn.
#25/1451/4


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DispelBlue Mana
InstantCommon
Counter target instant spell.
#26/145


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Enclave EliteTwo ManaBlue Mana
Creature - Merfolk SoldierCommon
Multikicker One ManaBlue Mana
Islandwalk
Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked.
2/2


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Goliath SphinxFive ManaBlue ManaBlue Mana
Creature - SphinxRare
Flying
8/7


Halimar Excavator
Halimar ExcavatorOne ManaBlue Mana
Creature - Human Wizard allyCommon
Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player puts the top X cards of his or her library into his or her graveyard, where X is the number of Allies you control.
Illus. Kev Walker#29/1451/3


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Horizon DrakeOne ManaBlue ManaBlue Mana
Creature - DrakeUncommon
Flying, Protection from lands.
3/1


Jace, the Mindsculpter
Jace, the MindsculpterTwo ManaBlue ManaBlue Mana
Planeswalker - JaceMythic Rare
[+2]: Look at the top card of target player's library. You may put that card at the bottom of his or her library.
[-0]: Draw 3 cards, then put 2 cards from your hand on the top of your library in any order.
[-1]: Return target creature to its owner's hand.
[-12]: Exile all cards from target player's library. That player then shuffles their hand into their library.
31/1453


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Jwari ShapeshifterOne ManaBlue Mana
Creature - Shapeshifter AllyRare
You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield.
Illus. Kev Walker#32/1450/0


Mysteries of the Deep
Mysteries of the DeepFour ManaBlue Mana
InstantCommon
Draw two cards.
Landfall - If you had a land enter the battlefield under your control this turn, draw three cards instead.
Illus. Veronique Meignaud#33/145


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Permafrost TrapTwo ManaBlue ManaBlue Mana
Instant - TrapUncommon
If an opponent had a green creature enter the battlefield under his or her control this turn, you may pay Blue Mana rather than pay Permafrost Trap's mana cost.
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.


Quest for Ula
Quest for Ula's TempleBlue Mana
EnchantmentRare
At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple.
At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.
Illus. Rob Alexander#35/145


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Sejiri MerfolkOne ManaBlue Mana
Creature - Merfolk SoldierCommon
As long as you control a Plains, Sejiri Merfolk has first strike and lifelink.
2/1


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Selective MemoryThree ManaBlue Mana
SorceryRare
Search your library for any number of nonland cards and exile them.
Then shuffle your library.
Illus. Chippy#37/145


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Spell ContortionTwo ManaBlue Mana
InstantUncommon
Multikicker One ManaBlue Mana
Counter target spell unless its
controller pays Two Mana. Draw a card for
each time Spell Contortion was
kicked.
#38/145


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Surrakar BanisherFour ManaBlue Mana
Creature - SurrakarCommon
When Surrakar Banisher enters the battlefield, you may return target tapped creature to it's owner's hand.
Illus. Matt Cavotta#39/1453/3


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Thada Adel, AcquisitorOne ManaBlue ManaBlue Mana
Creature - Legendary Merfolk RogueRare
Islandwalk
Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles his or her library. Until end of turn, you may play that card.
2/2


Tideforce Elemental
Tideforce ElementalTwo ManaBlue Mana
Creature - ElementalUncommon
Blue Mana, Tap: You may tap or untap another target creature.
Landfall - Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental.
2/1


Treasure Hunt
Treasure HuntOne ManaBlue Mana
SorceryCommon
Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.
Illus. Daren Bader#42/145


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TwitchTwo ManaBlue Mana
InstantCommon
Tap or untap target artifact, creature, or land.
Draw a card.


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Vapor SnareFour ManaBlue Mana
Enchantment - AuraUncommon
Enchant creature
You control enchanted creature.
At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.


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Voyager DrakeThree ManaBlue Mana
Creature - DrakeUncommon
Multikicker Blue Mana
Flying
When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked.
#45/1453/3


Wind Zendikon
Wind ZendikonBlue Mana
Enchantment - AuraCommon
Enchant land
Enchanted Land is a 2/2 Blue Elemental Creature with flying. It's still a land.
When enchanted land is put into a graveyard, return that card to it's owner's hand.
#46/145


Black (24)



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Abyssal PersecutorTwo ManaBlack ManaBlack Mana
Creature - DemonMythic Rare
Flying, trample
You can't win the game and your opponents can't lose the game.
6/6


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Agadeem OccultistTwo ManaBlack Mana
Creature - Human Shaman AllyRare
Tap: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control.
0/2


Anowon, the Ruin Sage
Anowon, the Ruin SageThree ManaBlack ManaBlack Mana
Creature - Legendary Vampire ShamanRare
At the beginning of your upkeep, each player sacrifices a non-Vampire creature.
Illus. Dan Scott#49/1454/3


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Bloodhusk RitualistTwo ManaBlack Mana
Creature - Vampire ShamanUncommon
Multikicker Black Mana
When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.
2/2


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Bojuka BrigandBlack ManaOne Mana
Creature - Human Warrior AllyCommon
Bojuka Brigand can't block.
Whenever Bojuka Brigand or another Ally creature enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand.
1/1


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Book EatersTwo ManaBlack Mana
Creature - RatUncommon
Tap: Exile the top card of target player's library. If it's a land card, you gain 1 life.
Landfall - Whenever a land enters the battlefield under your control, you may untap Book Eaters.
1/1


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Brink of DisasterTwo ManaBlack ManaBlack Mana
Enchantment - AuraCommon
Enchant creature or land
When enchanted permanent becomes tapped, destroy it.


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Brink of DisasterBlack Mana
SorceryCommon
Target player reveals a card from his or her hand for each Swamp you control. Choose one of those cards. That player discards that card.


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Butcher of MalakirFive ManaBlack ManaBlack Mana
Creature - Vampire WarriorRare
Flying
Whenever Butcher of Malakir or another creature you control is put into a graveyard from the battlefield, each opponent sacrifices a creature.
5/4


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Caustic ArthropodThree ManaBlack ManaBlack Mana
Creature - InsectUncommon
Landfall - Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn.
4/3


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Corrupted ZendikonOne ManaBlack Mana
Enchantment - AuraCommon
Enchant land
Enchanted land is a 3/3 black Ooze creature. It's still a land.
When enchanted land is put into a graveyard, return that card to its owner's hand.


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Dead ReckoningOne ManaBlack ManaBlack Mana
SorceryCommon
You may put target creature card from your graveyard on top of your library.
If you do, Dead Reckoning deals damage equal to that card's power to target creature.


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Death's ShadowBlack Mana
Creature - AvatarRare
Death's Shadow gets -X/-X where X is your life total.
#57/14513/13


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Jagwasp SwarmThree ManaBlack Mana
Creature - InsectCommon
Flying
3/2


Kalastria Highborn
Kalastria HighbornBlack ManaBlack Mana
Creature - Vampire ShamanRare
Whenever Kalastria Highborn or another Vampire you control is put into a graveyard from the battlefield you may pay Black Mana. If you do target player loses 2 life and you gain 2 life.
2/2


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Nemesis TrapFour ManaBlack ManaBlack Mana
Instant - TrapUncommon
If a white creature is attacking you, you may pay Black ManaBlack Mana rather than pay Nemesis Trap's mana cost.
Exile target creature, then put a token that is a copy of that creature onto the battlefield. Exile it at the beginning of the next end step.
#61/145


Pulse Tracker
Pulse TrackerBlack Mana
Creature - Vampire RogueCommon
Whenever Pulse Tracker attacks, each opponent loses 1 life
1/1


Quag Vampires
Quag VampiresBlack Mana
Creature - Vampire RogueCommon
Multikicker One ManaBlack Mana
Swampwalk
Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.
1/1


Quest for the Nihil Stone
Quest for the Nihil StoneBlack Mana
EnchantmentRare
Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone.
At the Beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two quest counters on it, you may have that player lose 5 life.
#64/145


Ruthless Cullblade
Ruthless CullbladeOne ManaBlack Mana
Creature - Vampire WarriorCommon
Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.
Illus. rk Post#65/1452/1


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Shoreline SalvagerThree ManaBlack Mana
Creature - SurrakarUncommon
When Shoreline Salvager deals combat damage to a player, if you control an Island, draw a card.
#67/1453/3


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SmotherOne ManaBlack Mana
InstantUncommon
Destroy target creature with converted mana cost 3 or less. It can't be regenerated


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Tomb HexTwo ManaBlack Mana
InstantCommon
Target creature gets -2/-2 until end of turn.
Landfall - If a land entered the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead.


Urge to Feed
Urge to FeedBlack ManaBlack Mana
InstantUncommon
Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.
Illus. Johann Bodin#70/145


Red (25)



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Akoum BattlesingerOne ManaRed Mana
Creature - Human Berserker AllyCommon
Haste
Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.
1/1


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Bazaar TraderOne ManaRed Mana
Creature - GoblinRare
Tap: Target player gains control of target artifact, creature or land that you control.
Illus. Matt Cavotta#72/1451/1


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Bull RushRed Mana
InstantCommon
Target creature gets +2/+0 until end of turn.


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Chain ReactionTwo ManaRed ManaRed Mana
SorceryRare
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
Illus. Trevor Claxton


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Claws of ValakutOne ManaRed ManaRed Mana
Enchantment - AuraCommon
Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control and has first strike.


Comet Storm
Comet StormX ManaRed ManaRed Mana
InstantMythic Rare
Multikicker One Mana (You may pay an additional One Mana as you play this spell as many times as you choose.)
Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm then deals X damage to each of them.
Illus. Jung Park


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Cosi's RavagerThree ManaRed Mana
Creature - ElementalCommon
2/2


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Cosi's Ravager ServantThree ManaRed Mana
Creature - ElementalCommon
Landfall - Whenever a land enters the battlefield under your control, you may have Cosi's Ravager Servant deal 1 damage to target player.
2/2


Crusher Zendikon
Crusher ZendikonTwo ManaRed Mana
Enchantment - AuraCommon
Enchant Land
Enchanted land is a 4/2 red Beast creature with trample. It's still a land.
When enchanted land is put into a graveyard, return that card to its owner's hand.
Illus. Ryan Pancoast


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Cunning SparkmageTwo ManaRed Mana
Creature - Human ShamanUncommon
Haste
Tap: Cunning Sparkmage deals 1 damage to target creature or player.
0/1


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Deathforge ShamanFour ManaRed Mana
Creature - Ogre ShamanUncommon
Multikicker Red Mana
When Deathforge Shaman enters the battlefield, it deals damage to target player equal to twice the number of times it was kicked.
4/3


Dragonmaster Outcast
Dragonmaster OutcastRed Mana
Creature - Human ShamanMythic Rare
At the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield.
#81/1451/1


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Goblin RoughriderTwo ManaRed Mana
Creature - Goblin KnightCommon
3/2


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Grotag Goblin TremblerFour ManaRed Mana
Creature - LizardCommon
Whenever Grotag Goblin Trembler attacks, target creature can't block this turn.
3/3


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Kazuul, Tyrant of the CliffsThree ManaRed ManaRed Mana
Creature - Legendary Ogre WarriorRare
Whenever a creature under an opponent's control attacks you, put a 3/3 red Ogre creature token onto the battlefield unless that creature's controller pays Three Mana.
5/4


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Mordant DragonThree ManaRed ManaRed ManaRed Mana
Creature - DragonRare
Flying
One ManaRed Mana: Mordant Dragon gets +1+0 until end of turn.
Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to a creature that player controls.
5/5


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Quest for the Goblin LordRed Mana
EnchantmentUncommon
Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord.
As long as Quest for the Goblin Lord has five or more counters on it, creatures you control get +2/+0.


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Ricochet TrapThree ManaRed Mana
Instant - TrapUncommon
If an opponent cast a Blue spell this turn, you may pay Red Mana rather than pay Ricochet Trap’s mana cost.
Change the target of target spell with a single target.
Illus. Jaime Jones#87/145


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Roiling TerrainTwo ManaRed ManaRed Mana
SorceryCommon
Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.


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Rumbling AftershocksFour ManaRed Mana
EnchantmentUncommon
Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked.


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Searing BlazeRed ManaRed Mana
InstantCommon
Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls.
Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.


Skitter of Lizards
Skitter of LizardsRed Mana
Creature - LizardCommon
Multikicker One ManaRed Mana (You may pay an additional One ManaRed Mana any number of times as you cast this spell.)
Haste
Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Illus. Warren Mahy1/1


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Slavering NullsOne ManaRed Mana
Creature - Goblin ZombieUncommon
Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.
2/1


Stone Idol Trap
Stone Idol TrapFive ManaRed Mana
Instant - TrapRare
Stone Idol Trap costs One Mana less to cast for each attacking creature.
Put a 6/12 colorless Construct artifact creature token with trample onto the battlefield. Exile it at the beginning of your next end step.


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Tuktuk ScrapperThree ManaRed Mana
Creature - Goblin Artificer AllyUncommon
Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage equal to the number of Allies you control to that artifact's controller.
#94/1452/2


Green (24)



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Arbor ElfGreen Mana
Creature - Elf DruidCommon
Tap: Untap target Forest.
1/1


Avenger of Zendikar
Avenger of ZendikarFive ManaGreen ManaGreen Mana
Creature - ElementalMythic Rare
When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control.
Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
Illus. Zoltan Boros & Gabor Szikszai5/5


Bestial Menace
Bestial MenaceThree ManaGreen ManaGreen Mana
SorceryUncommon
Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield.
#97/145


Canopy Cover
Canopy CoverOne ManaGreen Mana
Enchantment - AuraUncommon
Enchant creature
Enchanted creature can't be blocked except by creatures with flying or reach.
Enchanted creature can't be the target of spells or abilities your opponent controls.
#98/145


Explore
ExploreOne ManaGreen Mana
SorceryCommon
You may play an additional land this turn.
Draw a card.


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Feral ContestThree ManaGreen Mana
SorceryCommon
Put a +1/+1 counter on target creature you control. Another target creature must block it this turn if able.


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Gnarlid PackOne ManaGreen Mana
Creature - BeastCommon
Multikicker One ManaGreen Mana
Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked.
2/2


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Grappler SpiderOne ManaGreen Mana
Creature - SpiderCommon
Reach
2/1


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Greypelt HunterThree ManaGreen Mana
Creature - Human Warrior AllyCommon
Trample
Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter.
2/2


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GroundswellGreen Mana
InstantCommon
Target creature gets +2/+2 until end of turn.
Landfall - If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.


Harabaz Druid
Harabaz DruidGreen ManaOne Mana
Creature - Human Druid AllyRare
Tap: Add X mana of any one color to your mana pool where X is the number of Allies you control.
0/1


Joraga Warcaller
Joraga WarcallerGreen Mana
Creature - Elf WarriorRare
Multikicker One ManaGreen Mana
Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.
1/1


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Leatherback BalothGreen ManaGreen ManaGreen Mana
Creature - BeastUncommon
Don't Smother your children.
I may be big, but i can still get smothered..... By my parents while I sleep.....
4/5


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Nature's ClaimGreen Mana
InstantCommon
Destroy target artifact or enchantment. Its controller gains 4 life.


Omnath, Locus of Mana
Omnath, Locus of ManaTwo ManaGreen Mana
Creature - Legendary ElementalMythic Rare
Green mana doesn't empty from your mana pool as phases and steps end.
Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool.
1/1


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Quest for RestorationOne ManaGreen Mana
EnchantmentUncommon
Whenever a creature under your control taps, you may put a quest counter on Quest for Restoration.
As long as Quest for Restoration has four or more quest counters on it, untap all creatures you control at the beginning of each other player's untap step.


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Slingbow TrapThree ManaGreen Mana
Instant - TrapUncommon
If a black creature with flying is attacking, you may pay Green Mana rather than pay Slingbow Trap's mana cost.
Destroy target attacking creature with flying.


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Snapping CreeperTwo ManaGreen Mana
Creature - PlantCommon
Landfall - Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn.
Its vastly spread roots alert it of distant dangers.
2/3


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Strength of the TajuruX ManaGreen ManaGreen Mana
InstantRare
Multikicker One Mana(You may pay an additional One Mana any number of times as you cast this spell.)
Choose target creature, then choose another target creature for each time Strength of the Tajuru was kicked. Put X +1/+1 counters on each of them.
Illus. Christopher Moeller#113/145


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Summit ApesThree ManaGreen Mana
Creature - ApeUncommon
As long as you control a Mountain Summit Apes can't be blocked except by two or more creatures.
5/2


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TerastodonSix ManaGreen ManaGreen Mana
Creature - ElephantRare
When Terastodon enters the battlefield, destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, it's controller puts a 3/3 green Elephant creature token onto the battlefield.
Illus. Lars Grant-West9/9


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Vastwood AnimistTwo ManaGreen Mana
Creature - Elf Shaman AllyUncommon
Tap: Target land becomes a X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.
1/1


Vastwood Zendikon
Vastwood ZendikonFour ManaGreen Mana
Enchantment - AuraCommon
Enchant land
Enchanted land is a 6/4 green Elemental creature. Its still a land.
When enchanted land is put into a graveyard, return that card to its owner's hand.
Illus. Rob Alexander#117/145


Wolfbriar Elemental
Wolfbriar ElementalTwo ManaGreen ManaGreen Mana
Creature - ElementalRare
Multikicker Green Mana
When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked.
4/4


Multicolor (2)



Novablast Wurm
Novablast WurmThree ManaGreen ManaGreen ManaWhite ManaWhite Mana
Creature - WurmMythic Rare
Whenever Novablast Wurm attacks, destroy all other creatures.
"The sun was born within its coils, but it fled to the sky. The wurm hungers for its child, and the world will bear its loss." - Screed of the Mul Daya
Illus. Michael Komarck#1197/7


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Wrexial, the Risen DeepThree ManaBlue ManaBlue ManaBlack Mana
Creature - Legendary KrakenMythic Rare
Islandwalk, swampwalk
Whenever Wrexial, the Risen Deep deals
combat damage to a player, you may
cast target instant or sorcery card from
that player's graveyard without paying
its mana cost. If that card would be
put into a graveyard this turn, exile it
instead.
#120/1455/8


Colorless (10)



Amulet of Vigor
Amulet of VigorOne Mana
ArtifactRare
Whenever a permanent enters the battlefield tapped and under your control, untap it.
#121/145


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Basilisk CollarOne Mana
Artifact - EquipmentRare
Equipped creature has deathtouch and lifelink.
Equip Two Mana


Everflowing Chalice
Everflowing ChaliceZero Mana
ArtifactUncommon
Multikicker Two Mana
Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.
Tap: Add One Mana to your mana pool for each charge counter on Everflowing Chalice.
#123/145


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Hedron RoverFour Mana
Artifact Creature - ConstructCommon
Landfall - Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.
2/2


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KitesailOne Mana
Artifact - EquipmentUncommon
Equipped creature gets +1/+0 and flying.
Equip Two Mana


Lodestone Golem
Lodestone GolemFour Mana
Artifact Creature - GolemRare
Nonartifact spells cost One Mana more to cast.
Illus. Chris Rhan#127/1455/3


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Pilgrim's EyeThree Mana
Artifact Creature - ThopterCommon
Flying
When Pilgrim's Eye enters the battlefield, search your library for a basic land, reveal it, and put it into your hand. Then shuffle your library.
1/1


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Razor BoomerangThree Mana
Artifact - EquipmentUncommon
Equipped creature has "Tap, Unattach Razor Boomerang: Razor Boomerang deals 1 damage to target creature or player. Return Razor Boomerang to its owner's hand".
Equip Two Mana


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Seer's SundialFour Mana
ArtifactRare
Landfall - Whenever a land enters the battlefield under your control you may pay 2. If you do, draw a card.
Illus. Franz Vohwinkle#130/145


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Waliking AtlasTwo Mana
Creature - ConstructCommon
Tap: You may put a land card from your hand onto the battlefield.
1/1


Land (14)



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Bojuka Bog
LandCommon
Bojuka Bog enters the battlefield tapped.
Tap: Add Black Mana to your mana pool.
When Bojuka Bog enters the battlefield, remove all cards in target player's graveyard from the game.


Celestial Colonnade
Celestial Colonnade
LandRare
Celestial Colonnade enters the battlefield tapped.
Tap: Add White Mana or Blue Mana to your mana pool.
Three ManaWhite ManaBlue Mana: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
Kekai Kotaki133/145


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Creeping Tar Pits
LandRare
Creeping Tar Pits enters the battlefield tapped.
Tap: Add Blue Mana or Black Mana to your mana pool.
One ManaBlue ManaBlack Mana: Until end of turn, Creeping Tar Pits becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land.
Illus. Jason Felix#134/145


Dread Statuary
Dread Statuary
LandUncommon
Tap: Add One Mana to your mana pool
Four Mana: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.
#135/145


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Eye of Ugin
LandRare
Colorless Eldrazi spells cost Two Mana less to cast.
Seven Mana, Tap: Search your library for a colorless creature card, reveal it and put it in your hand. Then shuffle your library.
Illus. James Paick#136/145


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Halimar Depths
LandCommon
Halimar Depths enters the battlefield tapped.
Tap: Add Blue Mana to your mana pool.
When Halimar Depths enters the battlefield, look at top three cards of your library and put them back in any order.


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Khalni Garden
LandCommon
Khalni Garden enters the battlefield tapped.
When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield.
Tap: Add Green Mana to your mana pool.
#138/145


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Lavaclaw Region
LandRare
Lavaclaw Region enters the battlefield tapped.
Tap: Add Black Mana or Red Mana to your mana pool.
One ManaBlack ManaRed Mana: Until end of turn, Lavaclaw Region becomes a 2/2 red and black Elemental creature with "X Mana: This creature gets +X/+0 until end of turn. It's still a land.
#139/145


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Quicksand
LandUncommon
Tap: Add One Mana to your mana pool.
Tap, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.


Raging Ravine
Raging Ravine
LandRare
Raging Ravine enters the battlefield tapped.
Tap: Add Red Mana or Green Mana to your mana pool.
Two ManaRed ManaGreen Mana: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.


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Sejiri Steppe
LandCommon
Sejiri Steppe enters the battlefield tapped.
When Sejiri Steppe enters the battlefield, you may have target creature gain protection from the color of your choice until end of turn.
Tap: Add White Mana to your mana pool.


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Smoldering Spires
LandCommon
Smoldering Spires enters the battlefield tapped.
When Smoldering Spires enters the battlefield, target creature can't block until end of turn.
Tap: Add Red Mana to your mana pool.


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Stirring Wildwood
LandRare
Stirring Wildwood enters the battlefield tapped.
Tap: Add Green Mana or White Mana to your mana pool.
One ManaGreen ManaWhite Mana: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.


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Tectonic Edge
LandUncommon
Tap: Add One Mana to your mana pool.
One Mana, Tap: Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands.


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